mercredi 6 mai 2015

Dynamic generate 3D Objects

I have to to generate dynamically an 3D object depending on several input parameters. Some elements inside the Object should be clickable.

Few important things:

  • Viewer is Helix
  • The generator must be callable from C#
  • Generation must be "fast".
  • Import of vrml/3ds files (templates/graphic library)
  • The Generator must support boolean operations (for example subtract sphere from cube)
  • The generator must support things like chamfers or fillets on edges

Optional things:

  • Support of animations in 3D Object. (For example animate size change of object)

How would you realize this?

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