I have to to generate dynamically an 3D object depending on several input parameters. Some elements inside the Object should be clickable.
Few important things:
- Viewer is Helix
- The generator must be callable from C#
- Generation must be "fast".
- Import of vrml/3ds files (templates/graphic library)
- The Generator must support boolean operations (for example subtract sphere from cube)
- The generator must support things like chamfers or fillets on edges
Optional things:
- Support of animations in 3D Object. (For example animate size change of object)
How would you realize this?
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